Commissioned (Open Box / Box Damage)
| Designer | Patrick Lysaght |
| Publisher | Chara Games |
| Players | 2-6 |
| Playtime | 60 mins |
| Suggested Age | 13 and up |
| Expansion | Commissioned: The Call |
Commissioned is a 2-6 player cooperative-style board game with a simple deck-building mechanism that plays in 1 hour. Players are the early Christian Apostles and must work together to mature their faith decks, grow the church, collect the books of the New Testament, and overcome persecution. You do not need to know anything about Christianity to play. The game includes five scenarios that cover the first 150 years of church history, two difficulty levels, and a one-vs-all variation.
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Commissioned (Open Box / Box Damage)
Commissioned (Open Box / Box Damage)
| Designer | Patrick Lysaght |
| Publisher | Chara Games |
| Players | 2-6 |
| Playtime | 60 mins |
| Suggested Age | 13 and up |
| Expansion | Commissioned: The Call |
Commissioned is a 2-6 player cooperative-style board game with a simple deck-building mechanism that plays in 1 hour. Players are the early Christian Apostles and must work together to mature their faith decks, grow the church, collect the books of the New Testament, and overcome persecution. You do not need to know anything about Christianity to play. The game includes five scenarios that cover the first 150 years of church history, two difficulty levels, and a one-vs-all variation.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
| Designer | Patrick Lysaght |
| Publisher | Chara Games |
| Players | 2-6 |
| Playtime | 60 mins |
| Suggested Age | 13 and up |
| Expansion | Commissioned: The Call |
Commissioned is a 2-6 player cooperative-style board game with a simple deck-building mechanism that plays in 1 hour. Players are the early Christian Apostles and must work together to mature their faith decks, grow the church, collect the books of the New Testament, and overcome persecution. You do not need to know anything about Christianity to play. The game includes five scenarios that cover the first 150 years of church history, two difficulty levels, and a one-vs-all variation.













