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Electro, Assaulting Battery (SPM-076) - Marvel's Spider-Man Foil [Rare]
Rare
null/null
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.
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Product Information
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Shipping & Returns

Electro, Assaulting Battery (SPM-076) - Marvel's Spider-Man Foil [Rare]
Electro, Assaulting Battery (SPM-076) - Marvel's Spider-Man Foil [Rare]
Rare
null/null
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.
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From $0.79
Original: $2.25
-65%Electro, Assaulting Battery (SPM-076) - Marvel's Spider-Man Foil [Rare]—
$2.25
$0.79Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Rare
null/null
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add R.
When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.











