Zero Two Five
| Designer |
Eurico Cunha Neto Ênyo Saldanha |
| Publisher | Four Fun Games LLC |
| Players | 3-5 |
| Playtime | 30 mins |
| Suggested Age | 14 and up |
ETA Q2 2026
Rock beats Scissors, Scissors beat Paper and Paper beats Rock.
But in the end, be prepared for surprises, as only the right
number of wins matters.
Play your cards strategically, because winning doesn't always matter. Prepare for exciting rounds in which you only score points by winning zero, two or five matches.
Zero Two Five is a card game in which your objective is to win 0, 2 or 5 tricks(the numbers represented by Rock, Scissors and Paper respectively). The first player to get three score tokens or the player who gets the most points is the winner.
—description from the publisher
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Zero Two Five
Zero Two Five
| Designer |
Eurico Cunha Neto Ênyo Saldanha |
| Publisher | Four Fun Games LLC |
| Players | 3-5 |
| Playtime | 30 mins |
| Suggested Age | 14 and up |
ETA Q2 2026
Rock beats Scissors, Scissors beat Paper and Paper beats Rock.
But in the end, be prepared for surprises, as only the right
number of wins matters.
Play your cards strategically, because winning doesn't always matter. Prepare for exciting rounds in which you only score points by winning zero, two or five matches.
Zero Two Five is a card game in which your objective is to win 0, 2 or 5 tricks(the numbers represented by Rock, Scissors and Paper respectively). The first player to get three score tokens or the player who gets the most points is the winner.
—description from the publisher
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
| Designer |
Eurico Cunha Neto Ênyo Saldanha |
| Publisher | Four Fun Games LLC |
| Players | 3-5 |
| Playtime | 30 mins |
| Suggested Age | 14 and up |
ETA Q2 2026
Rock beats Scissors, Scissors beat Paper and Paper beats Rock.
But in the end, be prepared for surprises, as only the right
number of wins matters.
Play your cards strategically, because winning doesn't always matter. Prepare for exciting rounds in which you only score points by winning zero, two or five matches.
Zero Two Five is a card game in which your objective is to win 0, 2 or 5 tricks(the numbers represented by Rock, Scissors and Paper respectively). The first player to get three score tokens or the player who gets the most points is the winner.
—description from the publisher















